Unreal Engine 4 adds Google Daydream support

Unreal Engine 4 adds Google Daydream support

Integration available now through GitHub, with binary tools launch arriving in 4.12 update on June 1st Developers can now use Unreal to create games for Google’s new mobile VR platform, Daydream. The Android-powered virtual reality system was unveiled at this week’s I/O conference, with Epic CTO Kim Libreri taking to the stage to confirm that …

The Witcher 3 – Blood and Wine

The Witcher 3 – Blood and Wine

[UPDATE] CD Projekt Red’s Marcin Momot told GameSpot that the 10-15 GB file size pertains specifically to the expansion itself. There will also be a patch for all players that goes live alongside the update, but it will be smaller in size, he said. The original story is below. With the release of The Witcher …